
Once the game has finished loading (and this should only take a few seconds at most), your game will automatically start running. This will open up an explorer window, within which you can browse to the rom (nds file) that you wish to play. You can do this by going to 'File' in the menu, and selecting 'Open Rom'. 1.1.4.15 Config | Enable State RewindingWhen you start the emulator for the first time, you probably just want to play a certain game. 1.1.3.13 View | Display Graphical Input
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The desmume windows port is also able to load some compressed formats, like zip, rar, and 7z. The game should just load and start. Just use the explorer window to browse to the file, and click on open. A game is typically called a rom file. See the article Installing DeSmuME from source on Windows for details.The rest of this manual will be spend on explaining all the other options in the menu.This option is for loading games.
This means that you will have to use save points within the game. These are likely to survive between emulator versions. The emulator let's you save the current state of the game, so that you can continue the game later at precisely the same point somewhere in the future.Please note that the use of SAVESTATES is discouraged, as these are likely to break between emulator versions. This should not concern the casual gamer, but may come in handy for developers.Just ends the current game and leaves the emulator more or less how it was when you first launched it.Imagine you have gotten to a certian point in a game, and you need to do something else. You can quickly access a game that way, without having browse to the right directory with the 'Open Rom' option.This option offers some information about the internals of the rom file, like name, code, manufacturer, and size. Nds extension, it should load fine.This menu option contains a list of the roms that you have most recently loaded.
Dsv extension and file format other formats which can be imported are. It is stored on the cart in a normal game. So if the game is called MyGame, the first savefile will be called MyGame.ds0, the second one MyGame.ds1, etc.This option let's you load the states that you saved via the 'File | Save State' optionBackup Memory is the data the game uses to remember its own state. Also, All the states saved via this option end up with a pre-determined name of 'game (rom) name'.dsx.
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The name will be based on the name of the rom and somehow sequentially numbered, and placed in the directory specified in the Path Settings.This option lets you capture what's going on in the emulator, and save it in an avi file.The 'Record AVI' option continues to record the game, untill you press the 'Stop Avi' option.This option lets you capture the sound played in the emulator, and save it in a wav file. It will write a 'raw' sav file or a no$gba savefile.This lets you take a screenshot of the current view of the emulator, and specify it's name to save as a bitmap (.bmp) file.This option also dumps a screencapture, but it has a pre-determined filename and location. See the faq for details on how to use this function, where it has been documented better.This lets you export the game's state for use in other Nintendo DS Emulators. These are frequently found on gamefaqs.com. People use pro action replays to capture duc files from their card and post it online without using emulators.
Use this to Shut Up an annoying sound.This menu option pop-ups a new window, which lets you specirfy what to do with the GBA slot of the Nintendo DS. Sequenced music and sound effects will continue to play, and when you enter a new area in the game or someone else speaks, the sounds will play again. Selecting it again will resume the execution of the ROM at the exact moment where you paused it.This option will reset the ROM that is currently loaded to the very start of the ROM, just as if you chose 'File | Open Rom' again.This option turns off all the currently-running sounds, effectively killing streams and decoded music and voiceovers. Reference the FAQ for more information on lua in emulators.This option will pause the emulation, freezing it at the current moment of execution.

As usual, see the FAQ for more up-to-date information on that.This option pulls down a drop-down menu, and presents the options list and search. Compact Flash is is used for homebrew software emulation, for example that uses DLDI (Dynamically Linked Device Interface). There are some GBA slot extensions which are not yet emulated by desmume. This is also commonly used by pokemon players for finding some pokemons from older GBA games.
There's an excellent article in the wiki on Using Cheats in DeSmuMe. They are called 'raw' or 'internal' cheats. Also, it is impossible yet to use "commercial" codes, such as Action Replay and Codebreaker, so what you'll have to do is manually search for, and alter the memory positions to your advantage. If you are not having luck, wait for some news on an improved cheat system.
